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This question exists because it has historical snificance, but it is not considered a good, on-topic question for this site, so please do not use it as evidence that you can ask similar questions here. Combat: standard GURPS - damage to Hit Points, which start equal to ST or HT (depending upon edition), with Health rolls at various thresholds to remain functional and to survive. This is grounded in the Star Fleet cal Manual by Franz Joseph, but expanded heavily, and is a more militant setting than the official Trek universe.

Romulan Orientation Manual - Starfleet

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What are some of the systems which were built for a <strong>Star</strong> Trek

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This question and its answers are frozen and cannot be changed. GURPS Prime Directive Amarillo Desn Bureau Setting: Star Fleet Universe Major statistics: Attributes, Ss, Advantages, Disadvantages Character Generation is point based; Attributes 10-normed, ss purchased to TN based upon governing attribute. Starships and Spacemen Fantasy Games Unlimited, later Goblinoid Games. Major Statistics: Attributes, Class, level Setting: "Galactic Confederacy" Star Fleet Service.


All responses must cite actual experience or reference others' experiences! Setting is the Variant TOS-derived Star Fleet Universe, as described in Amarillo Desn Bureau's Star Fleet Battles.

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